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problems with database after build (.exe)

Hi all, I have a small application in unity that needs to connects to database and retrieve some data. I am using System.Data and Sytem.Data.SQLITE.....and Mono.Data.Sqlite.... So I have created a data...

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Loading Lightmap dynamically from hard drive

Hi Guys, is it possible to apply light map to object dynamically by loading it from a hard drive during runtime?

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Iterate through the list of child objects within a game objects

Hi, I have a game object that has many child objects. I want to iterate through the child objects and store in an array of Gameobject[].

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Kinect Unity Custom Silhoutte Shader

Hello Guys, I am currently working on Kinect project in unity. I am suppose to display a user silhouette on the screen. It must move the same way as the user moves. I am new to kinect so plz can you...

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Kinect user bones orientation data

Hi Guys, I am working a kinect project and I am beginner in kinect. I need to match the players current bones orientation with an image (predefined bones orientation). Can anybody guide? I have found...

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Kinect bones orientation matching

Hi Guys, I am tring to make a game like Hole in the Wall. There are predefined images and the user must do the pose in the randomly chosen image. I need to match the user's live pose with the pose in...

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Storing the count of game played by users each day

Hi guys, I am working on a game for PC. I have been asked to record the number of times the game has been played each day. So I was thinking of storing the count for each day in database or Create a...

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External .exe loading and unloading

Hello fellow programmers, I am making an application that needs to load an external .exe. Than it terminate the .exe on an event. I am able to start the .exe but than the application passes the control...

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Span an application across Dual screen in unity3d

Hi Guys, I am suppose to make an application than must run on dual screen. Both of my screen have a resolution of 1920X1080. How to publish an application that should cover both the screens. PLz help,...

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Objects are not visible in Scene Window

The artist exported 3D model to .fbx file. When I imported the model in unity, I couldn't see anything in the scene window. It seemed the model was very small or invisible. I could not even see the...

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Video plays superfast when I add Audio to a MovieTexture

Hi Guys, when I play a video file...everything plays fine but when i add the audio clip it plays in fast forward mode...any ideas

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Read a text file in Unity3d being written by a batch file program

Hi Guys, I am having trouble with integrating VRPN with unity to track Dtrack flystick. I have tried UIVA but didn't work or maybe I couldn't configure correctly. So I modified the VRPN batch file to...

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Display only user depth data on screen

Hi guys, i am working on a kinect project using unity. I need to display a live user shaped silhoutte on screen. Also change it's color to blue. I understand that I need to access the user depth data...

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The 3d object expands automatically.

In my scene, I am using Rigidbody & Box colliders. Suddenly the hand that is used to direct navigation in the scene expands or stretches and becomes very big. Does anybody have some idea about this.

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Cannot see anything in game window

Hi Guys, I have a game. I have a Main camera. I was using an external plugin to create Stereoscopy camera. Now I don't want to use stereoscopy. Since i removed the plugin, I cannot see anything in the...

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Find axis of collision

Hi Guys, I am making a game that consists of 2 objects. 1) object A 2) Object B So when object A collides with object B, if need to find out the axis of collision with respect to object A. So I object...

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onCollisionEnter not working for ContinuousDynamic collision detection mode

Hi Guys, I am working on a game that needs to change the collision detection mode from Discrete to Continuous Dynamic and then once it collided, back to Discrete. Well, it changes from Discrete to...

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Unity3d to C/C++

Hi Guys, I have a project and it requires to pass data from Unity3d to another C++ software. The data will be lot of information related to the character like a GPS device is fixed on the character. I...

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Raycasting 1000 times

Hello Guys, I am working on a simulation program where I need to cast 1000 ray from an object in each frame. Is this possible to do it so fast in each frame and still the program must run smoothly or...

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Passing values from Shader to C# script

Hello Guys, I am making a program in which I need to Raycast in the shader and pass values of collision(distance from camera) to the C# script. I need to cast 1000 rays from camera to distance of 50...

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