Display only user depth data on screen
Hi guys, i am working on a kinect project using unity. I need to display a live user shaped silhoutte on screen. Also change it's color to blue. I understand that I need to access the user depth data...
View ArticleThe 3d object expands automatically.
In my scene, I am using Rigidbody & Box colliders. Suddenly the hand that is used to direct navigation in the scene expands or stretches and becomes very big. Does anybody have some idea about this.
View ArticleCannot see anything in game window
Hi Guys, I have a game. I have a Main camera. I was using an external plugin to create Stereoscopy camera. Now I don't want to use stereoscopy. Since i removed the plugin, I cannot see anything in the...
View ArticleFind axis of collision
Hi Guys, I am making a game that consists of 2 objects. 1) object A 2) Object B So when object A collides with object B, if need to find out the axis of collision with respect to object A. So I object...
View ArticleonCollisionEnter not working for ContinuousDynamic collision detection mode
Hi Guys, I am working on a game that needs to change the collision detection mode from Discrete to Continuous Dynamic and then once it collided, back to Discrete. Well, it changes from Discrete to...
View ArticleUnity3d to C/C++
Hi Guys, I have a project and it requires to pass data from Unity3d to another C++ software. The data will be lot of information related to the character like a GPS device is fixed on the character. I...
View ArticleRaycasting 1000 times
Hello Guys, I am working on a simulation program where I need to cast 1000 ray from an object in each frame. Is this possible to do it so fast in each frame and still the program must run smoothly or...
View ArticlePassing values from Shader to C# script
Hello Guys, I am making a program in which I need to Raycast in the shader and pass values of collision(distance from camera) to the C# script. I need to cast 1000 rays from camera to distance of 50...
View ArticleDLL NOT FOUND EXCEPTION even after following procedure
Hello Guys, I have a Game in Unity3d that uses VRPNWrapper.dll to stream the values from a 3D motion sensor. The application was working very well in my PC as well as a laptop. I got a new laptop and...
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